FXHASH

RULES (for Elementary Cellular Automata) #8


created byKitasenjuDesign

owned by-JF-

created byKitasenjuDesign

owned by-JF-

RULES (for Elementary Cellular Automata) #8



Project #22822 — iteration #8

Minted on December 23, 2022 at 20:15
Animated
Epileptic trigger

An important element of generative art is emergence. The most famous algorithm for this is probably Cellular Automata (CA).

However, numerous generative artists have created works using CA, which has lost its visual freshness and is like chewing gum that has lost its taste.

Although it is such a classic algorithm, adding my own little ideas to it and finding a new "flavor" is the reason why I code.

Here, the subject is 1D Elementary Cellular Automata, the simplest of all cellular automata. 1D Elementary Cellular Automata has 256 different rules, which change the shapes produced. This work aims to create more complex shapes by randomly selecting some of those rules and placing multiple of them on the screen.

The on/off of the CA cell is often likened to the behavior of living creatures.As of 2022, in the country where I live, prices are rising, wages are not increasing, and COVID-19 has not yet ended. I created this work with the image of people at the mercy of these various rules.

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Screen click: Change rules
S key: Save png
L key: Show/hide grid

Minted Price1.5 TEZCreator
KitasenjuDesign
Minter
jaccsum
Owner
-JF-
Royalties20.0%(1)Rarity95.7%
Lower is rarer
Seedooa4QK35b7BbNCtiCTb49Q2Hfk6VvWVzKcUpTdHUCm8pPMWQpsjooa4QK...MWQpsj
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