FXHASH

RULES (for Elementary Cellular Automata) #216


created byKitasenjuDesign

owned byEggs of Unknow Fox

created byKitasenjuDesign

owned byEggs of Unknow Fox

RULES (for Elementary Cellular Automata) #216


price
900 TEZ


Project #22515 — iteration #216

Minted on December 15, 2022 at 21:55
Animated
Epileptic trigger

An important element of generative art is emergence. The most famous algorithm for this is probably Cellular Automata (CA).

However, numerous generative artists have created works using CA, which has lost its visual freshness and is like chewing gum that has lost its taste.

Although it is such a classic algorithm, adding my own little ideas to it and finding a new "flavor" is the reason why I code.

Here, the subject is 1D Elementary Cellular Automata, the simplest of all cellular automata. 1D Elementary Cellular Automata has 256 different rules, which change the shapes produced. This work aims to create more complex shapes by randomly selecting some of those rules and placing multiple of them on the screen.

The on/off of the CA cell is often likened to the behavior of living creatures.As of 2022, in the country where I live, prices are rising, wages are not increasing, and COVID-19 has not yet ended. I created this work with the image of people at the mercy of these various rules.

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Screen click: Change rules
S key: Save png
L key: Show/hide grid

Minted Price1.5 TEZCreator
KitasenjuDesign
Minter
Eggs of Unknow Fox
Owner
Eggs of Unknow Fox
Royalties20.0%(1)Rarity96.7%
Lower is rarer
Seedop8Mx1ziK2xMcQCreeQwNMgCPz6hYjfG4JoVvfKSCeK7GaZEUEFop8Mx1...aZEUEF
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