FXHASH

Landscapes out of my mind #27


created byanbello

owned bytz1dABt...wmTjqCm

created byanbello

owned bytz1dABt...wmTjqCm

Landscapes out of my mind #27


price
15 TEZ


Project #20916 — iteration #27

Minted on November 3, 2022 at 17:40

In this work, the third in the series of landscapes, I tried to achieve greater realism without abandoning those elements, also characteristic of the other works, which lead out of reality such as the shapes of the ground and trees and the choice of palettes.

Lands and Clouds are rendered using a mix of simplex noise and FBM (Fractional Brownian Motion), trees are generated with space colonization algorithm an placed using Poisson Disk Sampling distribution. The distribution density is driven by the land heightmap.


Developed with three.js using WebGLRenderer.
Rendering is faster with chrome browser.


[s] to save a png at 2048x1536, 1536x2048, 2048x2048 (4/3, 3/4, 4/4 aspect ratio)
[d] to save a png at 4096x3072, 3072x4096, 4096x4096 (4/3, 3/4, 4/4 aspect ratio)


Features:
"Palette": 14 colormaps
"Aspect Ratio": 4/3, 3/4, 4/4
"View Point": Far, Medium, Near, Above
"Sky Type": FBM, Gradient1, Gradient2
"Sky Color": LightSkyBlue, Gray, Blue [10% probability]
"Bark Color": Brown, GrayBrown, Gray
"Bare Trees": True, False


Created by Andrea Belloni, fxhash: anbello, twitter: @Waterflowing0. Licensed under CC BY-NC-SA 4.0, see LICENSE.txt for more information.

Minted Price5 TEZCreator
anbello
Minter
tz1Nf9i...FvnjfUD
Owner
tz1dABt...wmTjqCm
Royalties15.0%(1)Rarity41.1%
Lower is rarer
SeedooM3x5avFw2GWYmtLKYtKEP6g6DCA7khYYBm2Xy3HYjmRmPbnmrooM3x5...mPbnmr
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