FXHASH



Project #17854 — iteration #91

Minted on August 10, 2022 at 01:11
Animated

Combining both CPU and GPU techniques to render a raymarched scene using a grid of lines according to the surface data from the shader output.

* Variations:
- Number of balls
- Waves pattern
- Perspective
- Colors
- 10% chance of inverted version

CPU and GPU intensive

Minted Price4 TEZCreator
Pablo Andrioli (Kali)
Minter
dadiguz
Owner
dadiguz
Royalties15.0%(1)Seedoo675EdGrWy3yGh3eHpbQ4hCHGypF3AKxFAJvyUFj2rrV6cQHEEoo675E...6cQHEE
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