"Pixel Paradigm" is a generative art project that merges the distinctive 4-bit aesthetics of the late '70s to early '80s video games with modern algorithms. It breathes life into simplistic, pixelated elements, transforming them into complex, ever-evolving patterns that pay homage to the vintage arcade era while exploring the limitless potential of generative art.
Params ---------------------------------
Density: determines the number of characters that are built.
Deviation: Sets a distortion range for each character.
Buffer: Amount of margin to give to each character in its cell.
Pallet: Pallet section from the top 100 pallets on ColourLovers.com
Custom Pallet: Use your pallet with a list of hex values separated by commas. At least two are required to use a custom pallet. For instance, "00aeef,ec008c,fff200,060008" for CMYK.
Dust: Add some dust to the overall output. Set it to 0 to turn it off.
Scratches: Add some scratch texture to the overall output. Set it to 0 to turn it off.
Banding: The density of any gradient used. The higher the value, the less smooth the gradients.
Royalties Splits: --------------------------------- 50% Donation to minter
Keys --------------------------------- Export to a PNG format at several different sizes. - Press s: save the current render size - Press t: scale to screen size - Press f: full print size (see features for dimensions)