Maps of Life is a generative cartographic experiment inspired by John Conway's Game of Life. The Game of Life is a zero-player game, its evolution is determined by its initial state, requiring no further input.
Maps of Life is a generative-player game, an algorithm that creates an initial random configuration and a collector that observes how the configuration evolves. Each mint produces a distinctly unique cartographic representation of an ideal town, with different color palettes, scales, and coordinates, an animation from its random birth to a stopped moment in time.
Maps of Life assumes that the built environment has a life of its own. And besides, only an automatic mind can name towns with Butterfly Names. Enjoy the view.
--- Interactivity: Press LEFT and RIGHT arrows to speed-up or slow-down the evolution of the town. Press "S" to save the current state to a PNG image. If you want to change the resolution, just add "?res=XXX" to the end of the url. ---
(With these keys, you can possibly force the script to continue until its further completion. Could you get a deserted landscape?)