Best viewed on a decent GPU, because physics simulations are performance intensive. Otherwise you might encounter a bug...
In a world of digital data, a new life is born. We are not alone... Explore how kinetic bugs make their way through the world. What will their destiny be? It's curious that we can sympathize to a predefined creature living it's predestined life in the digital world. Coding in the computer abyss reveals interesting worlds.
Keyboard [ space ] - jump [ click ] - increase velocity briefly [ r ] - restart simulation [ s ] - save image [ f ] - full screen
Mobile [ two finger tap ] - jump [ tap ] - increase velocity briefly
Created with Three.js + rapier.js Copyright (c) July 2022 Shaderism