price
3 TEZ7/80 minted
Project #28691
Animated
Interactive
My first exploration of open hydrography data to create generative tokens.
⧫▆▆◻⪔➵⨶◻⦞◍⪔➵⠐▆⠰⦬➵⪔◍⧫▆▆◻⪔➵⨶◻⦞◍⪔➵⠐▆⠰⦬➵⪔◍⧫▆▆◻⪔➵⨶◻⦞◍⪔➵⠐▆⠰⦬➵⪔◍
The code generates a pattern from one of the 12444 features found in a geoJSON file that contains the geographic information of the rivers of Colombia. For each digit of the latitude and longitude coordinates, a random symbol is drawn using the Unicode font. The array of digits is constantly offsetting, making it a constant and never ending loop.
Controls include:
- 'Space bar' to pause or play the animation.
- 'a' and 's' to switch between 'auto' and 'smooth' scroll. (Smooth option currently not working in Chrome)
I wanted to link the project with initiatives around the world that try to make a positive impact. In this opportunity I'll donate 25% of the sales to the OpenStreetMap Foundation. Without the effort of people that nourish OSM, this process wouldn't be possible in the first place.
More details about the piece in the fx(text) article: https://www.fxhash.xyz/article/the-river
⧫▆▆◻⪔➵⨶◻⦞◍⪔➵⠐▆⠰⦬➵⪔◍⧫▆▆◻⪔➵⨶◻⦞◍⪔➵⠐▆⠰⦬➵⪔◍⧫▆▆◻⪔➵⨶◻⦞◍⪔➵⠐▆⠰⦬➵⪔◍
The code generates a pattern from one of the 12444 features found in a geoJSON file that contains the geographic information of the rivers of Colombia. For each digit of the latitude and longitude coordinates, a random symbol is drawn using the Unicode font. The array of digits is constantly offsetting, making it a constant and never ending loop.
Controls include:
- 'Space bar' to pause or play the animation.
- 'a' and 's' to switch between 'auto' and 'smooth' scroll. (Smooth option currently not working in Chrome)
I wanted to link the project with initiatives around the world that try to make a positive impact. In this opportunity I'll donate 25% of the sales to the OpenStreetMap Foundation. Without the effort of people that nourish OSM, this process wouldn't be possible in the first place.
More details about the piece in the fx(text) article: https://www.fxhash.xyz/article/the-river
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