price
10 TEZ44/100 minted
29 reserved
Project #29682
Interactive
An exploration in bayer-matrix dithering. Based on a four by four bayer-matrix, this piece explores the texture and feel a simple algorithm like dithering can add. The feeling of organic perlin-noise based form contrasting with the sharp rigid form of the dither creates a great feeling of balance.
It originally started out as a fun challenge to me, seeing if I could model an algorithm based on a clear goal, completely outside of my comfort zone as an artist. After a lot of research, failure and experimentation, there it was, a correct implementation of a bayer-matrix based dither.
I've tried to keep the overall aesthetic close to my style, while taking a small step outside of my oh-so-comfortable clichés.
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Press space to save an image
Scroll to zoom in and out (best on desktop)
--
Made by WootScoot
with p5 and webgl
in December 2023
It originally started out as a fun challenge to me, seeing if I could model an algorithm based on a clear goal, completely outside of my comfort zone as an artist. After a lot of research, failure and experimentation, there it was, a correct implementation of a bayer-matrix based dither.
I've tried to keep the overall aesthetic close to my style, while taking a small step outside of my oh-so-comfortable clichés.
--
Press space to save an image
Scroll to zoom in and out (best on desktop)
--
Made by WootScoot
with p5 and webgl
in December 2023
Price10 TEZMinting opens(1)Royalties15.0%(1)Tags
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dithering
bayer
matrix
wootscoot
woot
scoot
p5
webgl
glsl
texture
Metadataopen in new tab (29)
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