price
5 TEZ65/105 minted
Project #31153
Onchain
Animated
Interactive
FULL TITLE:
Pure Automatism Simulator. Human, as part of a generative algorithm, generates their own unconscious abstraction based on another abstraction generated by the algorithm.
DESCRIPTION
This project is a new step in the exploration of automatism in art, a method in which the creation of works occurs without conscious control, allowing a person's unconscious to influence the creative process. But how is it possible to disable consciousness if the Homo Creator inevitably realizes and naturally controls what they create? Art history knows numerous physically crafted techniques of automatism, from André Breton to Jackson Pollock; the Pure Automatism Simulator project offers a completely new, generative-oriented approach to examining this issue.
Here's how:
The consciousness of the user-creator is redirected to performing a simple task unrelated to the process of creating an artwork, and the creation of the artwork, which occurs at the same time, remains in the realm of the unconscious.
It sounds confusing :) But it's actually quite simple.
The algorithm generates a canvas with an animated abstract image, which includes, among other things, elements in the form of bars.
A double click starts the simulation, the bars begin to extend, and the viewer's task is to move the cursor to the edges of the bars and make them retract. At this moment, the cursor's trajectory is captured, and after the simulation-animation ends and the bars stop extending, another part of the algorithm visualizes the recorded trajectory using an algorithmic brush. By pressing and holding on the canvas, you can view the unconsciously created artwork.
A double click starts a new simulation cycle.
This process allows for the creation of unique abstract compositions with each iteration, which will depend not only on how the bars happen to extend (which is random each time), but also on the user's attention, mood, and reaction.
____________________________
INSRUCTIONS for creating your unconscious painting:
1. Double-click on the canvas to start the Simulator.
2. Move the cursor to the edges of the extending bars, causing them to retract.
3. Once the Simulator has finished (the bars stop extending), long-press to review the result - an abstraction created by you unconsciously.
4. To save the result, press one of the buttons a, s, d, or f, depending on the desired resolution (a - min, f - max). The upper layer can be saved with the q, w, e, or r.
5. Double-click on the canvas to restart the Simulator.
Changing animation dynamics and duration: ⇧⇩ for dynamics and ⇦ ⇨ for duration.
For printing the lower layer (your unconscious abstraction): Press 't' before saving to disable textures and set the full brightness range.
Pure Automatism Simulator. Human, as part of a generative algorithm, generates their own unconscious abstraction based on another abstraction generated by the algorithm.
DESCRIPTION
This project is a new step in the exploration of automatism in art, a method in which the creation of works occurs without conscious control, allowing a person's unconscious to influence the creative process. But how is it possible to disable consciousness if the Homo Creator inevitably realizes and naturally controls what they create? Art history knows numerous physically crafted techniques of automatism, from André Breton to Jackson Pollock; the Pure Automatism Simulator project offers a completely new, generative-oriented approach to examining this issue.
Here's how:
The consciousness of the user-creator is redirected to performing a simple task unrelated to the process of creating an artwork, and the creation of the artwork, which occurs at the same time, remains in the realm of the unconscious.
It sounds confusing :) But it's actually quite simple.
The algorithm generates a canvas with an animated abstract image, which includes, among other things, elements in the form of bars.
A double click starts the simulation, the bars begin to extend, and the viewer's task is to move the cursor to the edges of the bars and make them retract. At this moment, the cursor's trajectory is captured, and after the simulation-animation ends and the bars stop extending, another part of the algorithm visualizes the recorded trajectory using an algorithmic brush. By pressing and holding on the canvas, you can view the unconsciously created artwork.
A double click starts a new simulation cycle.
This process allows for the creation of unique abstract compositions with each iteration, which will depend not only on how the bars happen to extend (which is random each time), but also on the user's attention, mood, and reaction.
____________________________
INSRUCTIONS for creating your unconscious painting:
1. Double-click on the canvas to start the Simulator.
2. Move the cursor to the edges of the extending bars, causing them to retract.
3. Once the Simulator has finished (the bars stop extending), long-press to review the result - an abstraction created by you unconsciously.
4. To save the result, press one of the buttons a, s, d, or f, depending on the desired resolution (a - min, f - max). The upper layer can be saved with the q, w, e, or r.
5. Double-click on the canvas to restart the Simulator.
Changing animation dynamics and duration: ⇧⇩ for dynamics and ⇦ ⇨ for duration.
For printing the lower layer (your unconscious abstraction): Press 't' before saving to disable textures and set the full brightness range.
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