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1 TEZ53/53 minted
Project #1920
In art, and in generative art especially, we often find ourselves with loose ends, experiments that don't make the final piece. These go often unappreciated and are left unpublished and unseen. When making my last project Mycenae I (re)discovered a number of related attractors. Rhea has sharp corners in place of sweeping arcs. Phoebe turns back on itself, long curves join at harsh vertices.
Both strange attractors are fractals, containing infinite detail. The token contains the generation parameters and so represents the fractal at a deeper level than the image itself.
I included my debug renderer as an Easter egg. You would be lucky to find it.
The naming comes from a convention I have picked up from habit. Coding projects are named for Greek figures of myth. Generative tokens should be named for ancient centres of Greek civilisation. The attractors I named for titans and, since they are all related, Saturnian moons.
Both strange attractors are fractals, containing infinite detail. The token contains the generation parameters and so represents the fractal at a deeper level than the image itself.
I included my debug renderer as an Easter egg. You would be lucky to find it.
The naming comes from a convention I have picked up from habit. Coding projects are named for Greek figures of myth. Generative tokens should be named for ancient centres of Greek civilisation. The attractors I named for titans and, since they are all related, Saturnian moons.
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image
fractal
attractor
math
maths
mathart
chaos
lines
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