Blob Art Generator

by danieljulia.tez

How to use fx(params)

Example seed

Context

MintingStandalone

Minting instructions



Custom minting interface using the buttons below the canvas:

1- Choose a layout
2- Experiment with different random options until you find a configuration or arrangement that appeals to you
3- Use the color button to randomly change the colors of the elements in your design
4- Use the shape button to randomly change the shapes of the elements in your design

Or manually changing the fx(params):

Seed:
The seed parameter defines not only the shape of the vector field but also influences internal random values, such as color distribution.

Canvas Layout:
Choose between square, portrait, or landscape.

Canvas Edge:
Defines the border in the canvas.

Direction Field:
This parameter dictates the directions followed by the lines within the vector field.

Filter Mode:
The filter mode determines how the field is interpreted or combined with the next parameter (2nd field).

2nd Field:
When applicable to the filter mode, the 2nd field is utilized for processing.

Line Dispersion:
This parameter controls the dispersion of lines from each blob, with each blob supporting up to thousands of lines.

Bidirectional:
Lines can either follow the field in one direction or, alternatively, 50% in the opposite direction.

Line Density:
Specifies the quantity of lines within each blob.

Blob Speed Gradient:
Determines the variation in speed among lines within a blob.

Blob Progression:
Blobs can either animate sequentially or instantaneously.

Number of Blobs:
Note that with an increased number of blobs, the number of lines within each blob is automatically reduced.

Zoom:
Zooms in the direction field.

Direction:
An offset applied to the direction field.

Background Color:
Sets the canvas color.

Gradient background:
Sets a gradient in the background, on the upper side, bottom or none.

Dithering:
Indicates whether dithering occurs as lines become thinner.
Color Palette:
Select from a predefined palette.

Palette Offset:
Allows the adjustment of the first color in the palette.

Palette Limit:
Adjust the actual number of colors used in the palette.

Color Assignment:
Specifies how colors are assigned to the blobs.

Background Color Probability:
Sets the probability of a blob having the background color.

Black Color Probability:
Sets the probability of a blob being in black color.

Blob Darkening:
Controls the darkening of lines within each blob from the first to the last.

Blob Type:
Defines the shape of each blob.

Line Width:
Sets the initial width of the lines.

Blob Size:
Specifies the initial size of the blobs.

Blob Distribution:
Determines how blobs are distributed across the canvas.

Grid Size:
Sets the scale of blob distribution within the canvas.

Line Thinning:
Controls the rate at which lines fade away; higher values result in slower thinning.

X Displacement:
Horizontal displacement of the vector field.

Y Displacement:
Vertical displacement of the vector field.

Params