FXHASH

Steve's Makerspace

Sedimentary Groove

Steve's Makerspace

Sedimentary Groove



price
2 TEZ

55/55 minted


Project #30721

Published on
Onchain
Params

What I love about params is the invitation to play and co-create, and to be surprised by minters' decisions. These grooves remind me of fluid dynamics, sedimentary rocks and geodes, and layered sand art. But the code is nothing like those processes. It's just a Perlin field with the noise divided into palette colors, then further divided to make gradients, and then those values can be blended together or removed to add interest. I hope you have as much fun playing with Sedimentary Groove as I had in making it. I've set defaults to my favorite settings, and I suggest reading the suggestions in the minting instructions; they're not long. Made with p5.js and finishes with a grain shader by Dave Pagurek and Gorilla Sun. Tested on Edge, Chrome, and Firefox.
Minting Instructions
For the band type Layered and Blending, try beginning and ending blend values that are between 2 and 6 apart. For Big and Blending, try values that are between 0.5 and 2 apart, with either a low or high number of blank lines. For weird 3D-looking tubes, try 10 to 12, no lines, and Empty space 1. Big and bold doesn't use the blend values.

If you don't want a frame, set Frame size and Border size to zero.

After opening, press 2 - 5 for various sizes. 5 will produce 3100 x 1550 pixels for 2:1 aspect; 2500 x 1875 pixels for 4:3; 2200 x 2200 pixels for 1:1.

Price2 TEZMinting opensTicket Grace Period7 days(1)Royalties15.0%(1)Tags
perlin noise
sand art
generative
params
fxhash
fluid
curvy
sandy
colorful
geode
sediment
squiggle
meander

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