price
0 TEZ100/100 minted
Project #27754
Params
Animated
"Pixel Paradigm" is a generative art project that merges the distinctive 4-bit aesthetics of the late '70s to early '80s video games with modern algorithms. It breathes life into simplistic, pixelated elements, transforming them into complex, ever-evolving patterns that pay homage to the vintage arcade era while exploring the limitless potential of generative art.
Params
---------------------------------
Density: determines the number of characters that are built.
Deviation: Sets a distortion range for each character.
Buffer: Amount of margin to give to each character in its cell.
Pallet: Pallet section from the top 100 pallets on ColourLovers.com
Custom Pallet: Use your pallet with a list of hex values separated by commas. At least two are required to use a custom pallet. For instance, "00aeef,ec008c,fff200,060008" for CMYK.
Dust: Add some dust to the overall output. Set it to 0 to turn it off.
Scratches: Add some scratch texture to the overall output. Set it to 0 to turn it off.
Banding: The density of any gradient used. The higher the value, the less smooth the gradients.
Royalties Splits:
---------------------------------
50% Donation to minter
Dependencies:
---------------------------------
processing/p5.js
lodash/lodash
Jam3/nice-color-palettes
@liamegan1/fxhash-helpers
Keys
---------------------------------
Export to a PNG format at several different sizes.
- Press s: save the current render size
- Press t: scale to screen size
- Press f: full print size (see features for dimensions)
Minting InstructionsParams for minting "Pixel Paradigm"
---------------------------------
Density: determines the number of characters that are built.
Deviation: Sets a distortion range for each character.
Buffer: Amount of margin to give to each character in its cell.
Pallet: Pallet section from the top 100 pallets on ColourLovers.com
Custom Pallet: Use your pallet with a list of hex values separated by commas. At least two are required to use a custom pallet. For instance, "00aeef,ec008c,fff200,060008" for CMYK.
Dust: Add some dust to the overall output. Set it to 0 to turn it off.
Scratches: Add some scratch texture to the overall output. Set it to 0 to turn it off.
Banding: The density of any gradient used. The higher the value, the less smooth the gradients.
Params
---------------------------------
Density: determines the number of characters that are built.
Deviation: Sets a distortion range for each character.
Buffer: Amount of margin to give to each character in its cell.
Pallet: Pallet section from the top 100 pallets on ColourLovers.com
Custom Pallet: Use your pallet with a list of hex values separated by commas. At least two are required to use a custom pallet. For instance, "00aeef,ec008c,fff200,060008" for CMYK.
Dust: Add some dust to the overall output. Set it to 0 to turn it off.
Scratches: Add some scratch texture to the overall output. Set it to 0 to turn it off.
Banding: The density of any gradient used. The higher the value, the less smooth the gradients.
Royalties Splits:
---------------------------------
50% Donation to minter
Dependencies:
---------------------------------
processing/p5.js
lodash/lodash
Jam3/nice-color-palettes
@liamegan1/fxhash-helpers
Keys
---------------------------------
Export to a PNG format at several different sizes.
- Press s: save the current render size
- Press t: scale to screen size
- Press f: full print size (see features for dimensions)
Minting InstructionsParams for minting "Pixel Paradigm"
---------------------------------
Density: determines the number of characters that are built.
Deviation: Sets a distortion range for each character.
Buffer: Amount of margin to give to each character in its cell.
Pallet: Pallet section from the top 100 pallets on ColourLovers.com
Custom Pallet: Use your pallet with a list of hex values separated by commas. At least two are required to use a custom pallet. For instance, "00aeef,ec008c,fff200,060008" for CMYK.
Dust: Add some dust to the overall output. Set it to 0 to turn it off.
Scratches: Add some scratch texture to the overall output. Set it to 0 to turn it off.
Banding: The density of any gradient used. The higher the value, the less smooth the gradients.
Price0 TEZTicket Grace Period7 days(1)Royalties15.0%(2)Tags
Metadataopen in new tab (0)
pixel
retro
arcade
4-bit
nostalgia
Metadataopen in new tab (0)
Filters
Features
Listings