price
0.8 TEZ256/256 minted
Project #27593
Epileptic trigger
Animated
Audio
M4LF0 -> Modulacions 4: LFO
-NOTES:
-'Click' to START/pause.
-Save current frame -> press 'S'.
-The preview is an approximation of the actual output, since the actual output is generated based on the audio generated by the synthesizer, a real preview cannot be generated.
-When viewing the piece with a mobile, the visual effects are limited ( many devices do not support it).
-Modes can be forced with the keys:
·'M'-> force mobile mode (less visual effects)
·'D'-> force desktop mode (more visual effects)
-100% code generated (no images or sounds preloaded)
-All audio stuff is done with WebPd except analyser and output compressor and delay.
-All visual is done with hydra-synth.
-Chrome browser recommended
-Headphones recomended. Some extreme sounds (frequency and amplitude) can be generated.
-Supply can be halved/reduced and the price can be doubled if half supply has not been minted (every 24h aprox).
DESCRIPTION:
-a synthesizer generates the sound and this is represented visually.
-the sitetizer has 3 possible modulations: FM, AM and phaser.
-carrier and modulator canhave 3 different types of wave: sine, square or sawtooth.
-the modulator is an LFO (or noise)
-each piece consists of 8 steps.
-each step has randomly generated synthesizer parameters, visualizations and duration.
-after the first cycle, the parameters of each step can change with higher or lower probability randomly (fxrand).
-that's why in this project there are no defined fxfeatures, since they can change in each cycle. So we get an infinite and unique sequence for each piece.
-NOTES:
-'Click' to START/pause.
-Save current frame -> press 'S'.
-The preview is an approximation of the actual output, since the actual output is generated based on the audio generated by the synthesizer, a real preview cannot be generated.
-When viewing the piece with a mobile, the visual effects are limited ( many devices do not support it).
-Modes can be forced with the keys:
·'M'-> force mobile mode (less visual effects)
·'D'-> force desktop mode (more visual effects)
-100% code generated (no images or sounds preloaded)
-All audio stuff is done with WebPd except analyser and output compressor and delay.
-All visual is done with hydra-synth.
-Chrome browser recommended
-Headphones recomended. Some extreme sounds (frequency and amplitude) can be generated.
-Supply can be halved/reduced and the price can be doubled if half supply has not been minted (every 24h aprox).
DESCRIPTION:
-a synthesizer generates the sound and this is represented visually.
-the sitetizer has 3 possible modulations: FM, AM and phaser.
-carrier and modulator canhave 3 different types of wave: sine, square or sawtooth.
-the modulator is an LFO (or noise)
-each piece consists of 8 steps.
-each step has randomly generated synthesizer parameters, visualizations and duration.
-after the first cycle, the parameters of each step can change with higher or lower probability randomly (fxrand).
-that's why in this project there are no defined fxfeatures, since they can change in each cycle. So we get an infinite and unique sequence for each piece.
Price0.8 TEZMinting opens(1)Royalties15.0%(2)Tags
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audio
sound
glitch
noise
hydra
synth
visualisation
wasm
puredata
webpd
lfo
glitch
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