price
3 TEZ0/50 minted
2 reserved
Project #27515
Params
Audio
Animated
Interactive
Prerendered components
This is the first time i experiment with 3d models using fxhash.
Here i collaborated with my roommate using his models and the background music he made.
Then we recorded the harmonics and binded them to the Cactuses HUE, Saturation and Brightness to make them react to the frequencies.
The field is locked to place 20 random models out of 5. Being them 4 variations of a cactus and a Rock. Placement location is based on the generated hash seed.
Controls:
'R' - Start/Stop Camera Rotation around the field
'M' - Mute/Unmute Music (The sketch will stop reacting cuz there will be no music)
'S' - Screenshot and download
Here i collaborated with my roommate using his models and the background music he made.
Then we recorded the harmonics and binded them to the Cactuses HUE, Saturation and Brightness to make them react to the frequencies.
The field is locked to place 20 random models out of 5. Being them 4 variations of a cactus and a Rock. Placement location is based on the generated hash seed.
Controls:
'R' - Start/Stop Camera Rotation around the field
'M' - Mute/Unmute Music (The sketch will stop reacting cuz there will be no music)
'S' - Screenshot and download
Price3 TEZTicket Grace Period7 days(2)Royalties10.0%(2)Tags
Metadataopen in new tab (2)
Animated
3D
P5js
Camera
Saturation
Lights
Music
Frequencies
Models
WebGL
Metadataopen in new tab (2)
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