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0 TEZ64/64 minted
Project #18089
‘Crystalline_Orbital’ is a variation of ‘Crystalline’—different, but not different enough to warrant an initial price.
Changes from ‘Crystalline’:
- Canvas size has been reduced; the original was usually around 4000 pixels, and whilst I wanted the quality of output, it does stress the browser somewhat.
- Shapes are ellipses, rather than rectangles; one of the more obvious changes.
- Render order is randomised; the original went across from left to right, then down the canvas. This was fine with rectangles, as their change in angles was uniform and clear. With ellipses, to avoid a fish-scale effect, an order is established randomly and applied throughout.
Changes from ‘Crystalline’:
- Canvas size has been reduced; the original was usually around 4000 pixels, and whilst I wanted the quality of output, it does stress the browser somewhat.
- Shapes are ellipses, rather than rectangles; one of the more obvious changes.
- Render order is randomised; the original went across from left to right, then down the canvas. This was fine with rectangles, as their change in angles was uniform and clear. With ellipses, to avoid a fish-scale effect, an order is established randomly and applied throughout.
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