FXHASH

bfos.art

Adherence

bfos.art

Adherence



price
1.75 TEZ

386/386 minted


Project #17551

Published on
Animated

https://www.bfos.art/projects/adherence

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We aren’t all moving in the same direction. Sometimes we strictly follow the paths we are destined for. Sometimes we meander in our own way and on our own time. Let’s explore the ways that these different paths can create beauty.
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============Adherence?=============
The title feature of Adherence controls how obediently each of the streamers follow their curated path and whether they die off when destined. While each mint will have a default level of adherence, everyone will be able to see what their piece would look like at all other levels of obedience.

You might prefer to live life conservatively doing everything that is expected of you…but then you’ll be surprised at what joy and beauty can come from a rebellious spirit.


============No Restraint============
This project is definitely not a lesson in artistic restraint. It has been very exciting for me to grow this project along with my learnings. I’ve spent 6 months building, adding, cutting, and tweaking. All of this wrestling has left an embarrassingly mangled code base. That said, I truly believe the diversity of the output-space is worth it.

During development, I encountered some very severe roadblocks, some of which I felt I might never be able to resolve. One in particular, related to ensuring this project is dimensionless, actually brought me to tears once I finally worked through it. Similarly, there were a fair number of major leaps that took just a few minutes from concept to implementation.

My objective for my next project will be to bring more restraint…for the sake of my sanity if nothing else. It might take me just as long to complete and I expect that it will be a far smaller release, but I’ll still put just as much care into making sure I deliver a quality project for anyone willing to mint.


============Open and Ugly============
I won’t be obscuring my code. Anyone is free to use browser dev tools to look and learn to their heart’s content.

Be ye forewarned, though. It’s not pretty. I started out well enough, but little tweaks here and there to play and expand on the project has resulted in a code base I might be a little embarrassed about.

But, that’s OK! We are all in this together and maybe this will be a way of helping others not feel intimidated by a sense of perfection. I have also included fairly verbose comments, too, as added commentary to my insanity.

I hope that my openness and vulnerability will be seen by everyone in the community as an invitation to connect with me for any reason. If you'd like to ask me any questions about this project, about my collecting, about learning to code, about working through challenges, or whatever else...please don't hesitate to ping me in just about any of the fx(hash) related discords (Kaloh's, TENDER, fx(hash), clewcrew) or on twitter.


============Interactions============
{F}eatures
{P}rogress
{S}ave at current resolution
{N}oise Switch
{1-3} Adjust Adherence
{4-9} Save at x² resolution
{I}nfinite Animation Modes - [Experimental]

There are two infinite animation modes. I call them experimental because they didn't quite reach the level of polish that I would have preferred.

The first mode is a loop-with-reverse. It runs efficiently, but I think it's a little too obvious what it is doing. It also messes with the background color.

The second mode is a more subtle loop that I actually love, but performance is VERY dependent on your device. My M1 Mac runs it fairly well, but most other devices struggle through frames. Even at a lower framerate, I think it's a neat effect. Though, I wish I was able to figure out a way to improve the performance. I tried a lot of tricks, but none helped that much.

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Price1.75 TEZMinting opens(1)Royalties18.0%(1)Tags
generative
abstract
flowfield
flow
streamer
particle
clewcrew
kaloh
TENDER

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